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Why Will ROR Ranked Most Likely Fail?

[vc_row][vc_column][vc_column_text][/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][vc_column_text css=".vc_custom_1622799495231{margin-right: -200px !important;margin-left: -200px !important;}"]  The ranked scenarios have been running for a while now and also have announced that there will be new content in 2021. It is rumored that it will include pocket items, jewelry and possibly some sets that will fall between...

Ideas For Ranked That Might Help NOT Fail?

[vc_row][vc_column][vc_column_text][/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][vc_column_text css=".vc_custom_1622799679743{margin-right: -200px !important;margin-left: -200px !important;}"]  Following up on the previous post on why ROR ranked most likely to fail, I thought that maybe I could attempt to bring some ideas to the table too.   Solo ranked is with random people; so a full sovereign player can...

Forging a Group has it’s issues

[vc_row][vc_column][vc_column_text css=".vc_custom_1622798901495{margin-right: -200px !important;margin-left: -200px !important;}"] Making a party in any game is never easy. It is hard to find the classes you need for a party to be efficient, harder to find skilled players and even harder to find people that are in the same...