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THE CHAOS

FOUR CLASSES TO MASTER

In the icy wastes north of Kislev dwell nomadic tribes of barbarians known throughout the Empire as the Northmen. Sometimes a powerful leader will arise among these savage humans, uniting the tribes into a great warhost that marches south toward Kislev and the Empire. At such times as this, the Northmen seek only bloodshed and conquest, for they are willing servants of the inscrutable Chaos gods.

The gods of Chaos are much more active in the lives of their worshipers than are the gods of other cultures. They reward their followers immediately when they are pleased, but are no less swift when demonstrating their displeasure with a devotee. A Chaos god can often show his favor by way of “marking” an individual with his symbol. This symbol bestows powers commensurate with the sphere of influence that the god controls. Further gifts and mutations are often bestowed if the god continues to be pleased with the works of his subject.

The most powerful and favored warriors among these human worshipers of Chaos are called Champions, and are exceptionally powerful in battle. Among them, strength is authority, and so these Champions are also the leaders among their people. Such creatures are so potent and so mutated they can scarcely be called human any longer. They tend to wield massive weapons that a normal man would struggle to lift, and are clad in Chaos Armor that is bound to their skin. These Champions of Chaos are among the most powerful and terrifying adversaries in all the world.

The Northmen that accompany their Champions into battle are called Marauders and often fight beside inhuman creatures such as the fearsome Beastmen. Sometimes they will even share the battlefield with creatures borne of pure Chaos energy: Daemons.

The Age of Reckoning is ushered in as a Warhost of the god Tzeentch, the Changer of Ways, marches on the Empire. Leading this terrifying army of evil is a powerful Champion named Tcharzanek.

CHOSEN

Tank

“A Chosen Champion of Tzeentch is a sight to behold – warped by the blessings of the dark gods, these hulking behemoths have the power and size to match even the mightiest of mortal creatures.”

ZEALOT

HEALER

“The Ruinous Powers have many gifts to offer their mortal followers and enemies alike – some of them quite terrible, but some of them powerful indeed. Zealots are among the most devout of the followers of the gods of Chaos, and as such it is they who are called upon to convey the will of the powers to their minions.”

MAGUS

RANGED DPS

“A Magus of Tzeentch is a devoted follower of the Raven God, and has spent his entire lifetime studying pure sorcery with a fevered intensity. Desperate for even a bare glimpse of Tzeentchs great plan, the Magus has learned through his research that Tzeentchs daemonic minions are creations and reflection of the Great Changer, and he focuses his search for knowledge obsessively on this fact.”

MARAUDER

MELLE DPS

“In the frozen roof of the world – Norsca – live the many and various northern tribes collectively known as the Norse. Born in that frigid, hostile place, Norsemen are universally powerful – gifted with ferocity and strength at arms.”